![]() ![]() To overcome the incorrect order issues, consider using " video::interlace=progressive" in your encoding configurations. You can check your video card with this ffmpeg command: ffmpeg -i "your_input_file" -flags +ilme+ildct -vcodec nvenc_h264 out_ffmpeg.h264 -loglevel verbose Some of the NVIDIA graphics units might not support the encoding of interlaced video. Here is a list of main attributes specific to ' n264' codec: Name If you have a card that supports H.265 encoding then you can use ' n265' codec to encode the H.265 video. Here is a reference for NVIDIA NVENC SDK where you can find what features are available for your graphics card: To get information about Tesla, GRID or Quadro cards supported formats, please refer to this table: It means that the limitation is up to hardware performance ![]() Up to 2 encoding sessions enforced on low-end (like Kepler-based Quadro cards) or GeForce cards only and unlimited for non-low-end cards (like Pascal-based Quadro cards). There is a hardware limitation for a number of encoding processes running at the same time. Enable the GPU Acceleration: click on the Setting button at the upper-right corner and select the Video option from the options menu, then scroll down to GPU. Sets the level flag in the output bitstream Here is a list of main attributes specific for ' q 264hw' and ' q264sw' codecs: Nameįrom 1 (fast capturing, minimal quality) to 7 (maximal quality, slow capturing) It depends on the processor's performance. Quick Sync encoding has no hardware limitations for a number of encoding processes running at the same time. ![]() Note, that for all XEON processors a mainboard with C226 chipset is required. Your Intel processor supports Quick Sync decoding if it is equipped with Intel HD Graphics 4200 or higher. Intel Quick SyncĪvailable in software and in hardware modes. In MPlatform SDK, all encoders are part of the EncoderLib component. All hardware-accelerated H.264 encoders are available with the Expert edition. In MFormats SDK, all CPU-based H.264 encoding options are available in the Professional edition. There are several options for H.264 encoding in MFormats SDK and MPlatform SDK - both CPU-based and GPU-powered. ![]()
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